同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc296c2a0c3a8c28fc296c3abc2a1c28ec3acc295c2bdc3abc2a0c2a6c3acc284c2a6c3abc2a0c2afc3abc2a0c2a7얠菖롎약렦섦렯렧
SJIS-WINc3acc296c2a0c3a8c28fc296c3abc2a1c28ec3acc295c2bdc3abc2a0c2a6c3acc284c2a6c3abc2a0c2afc3abc2a0c2a7テャツ鳴?ティツ渉姪ォツ。ツ偲ャツ閉ステォツ?ツヲテャツ?ヲテォツ?ツッテォツ?ツァ
EUC-JPc3acc296c2a0c3a8c28fc296c3abc2a1c28ec3acc295c2bdc3abc2a0c2a6c3acc284c2a6c3abc2a0c2afc3abc2a0c2a7狸??竪??谷臓?狸?遜谷?側狸?側谷?俗谷?則
UTF-8c3acc296c2a0c3a8c28fc296c3abc2a1c28ec3acc295c2bdc3abc2a0c2a6c3acc284c2a6c3abc2a0c2afc3abc2a0c2a7얠菖롎약렦섦렯렧
UHCc3acc296c2a0c3a8c28fc296c3abc2a1c28ec3acc295c2bdc3abc2a0c2a6c3acc284c2a6c3abc2a0c2afc3abc2a0c2a7챙혯혻챔혧혯챘징혦챙혮쩍챘혻짝챙혙짝챘혻짱챘혻짠