同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc296c28fc3abc2a0c2b2c3acc285c2a8c3acc295c2bdc3abc2a0c2a6c3acc284c2b0c3abc2a0c2afc3abc2a0c2b34d | ìÂÂ렲젨ì½렦ì°렯렳M |
SJIS-WIN | c3acc296c28fc3abc2a0c2b2c3acc285c2a8c3acc295c2bdc3abc2a0c2a6c3acc284c2b0c3abc2a0c2afc3abc2a0c2b34d | テャツ鳴湘ォツ?ツイテャツ?ィテャツ閉ステォツ?ツヲテャツ?ーテォツ?ツッテォツ?ツウM |
EUC-JP | c3acc296c28fc3abc2a0c2b2c3acc285c2a8c3acc295c2bdc3abc2a0c2a6c3acc284c2b0c3abc2a0c2afc3abc2a0c2b34d | 狸??谷?族狸?即狸?遜谷?側狸?属谷?俗谷?続M |
UTF-8 | c3acc296c28fc3abc2a0c2b2c3acc285c2a8c3acc295c2bdc3abc2a0c2a6c3acc284c2b0c3abc2a0c2afc3abc2a0c2b34d | ìë ²ì ¨ì½ë ¦ì°ë ¯ë ³M |
UHC | c3acc296c28fc3abc2a0c2b2c3acc285c2a8c3acc295c2bdc3abc2a0c2a6c3acc284c2b0c3abc2a0c2afc3abc2a0c2b34d | 챙혯혧챘혻짼챙혚짢챙혮쩍챘혻짝챙혙째챘혻짱챘혻쨀M |