同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b0c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b04d | ìÂÂë¡Â렯렰ìÂÂë¡Â렯렰M |
SJIS-WIN | c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b0c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b04d | テャツ鳴催ォツ。ツ氾ォツ?ツッテォツ?ツーテャツ鳴催ォツ。ツ氾ォツ?ツッテォツ?ツーM |
EUC-JP | c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b0c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b04d | 狸??谷臓?谷?俗谷?属狸??谷臓?谷?俗谷?属M |
UTF-8 | c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b0c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b04d | ìë¡ë ¯ë °ìë¡ë ¯ë °M |
UHC | c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b0c3acc296c28dc3abc2a1c294c3abc2a0c2afc3abc2a0c2b04d | 챙혯혥챘징혬챘혻짱챘혻째챙혯혥챘징혬챘혻짱챘혻째M |