同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a1c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a14d | ì¨렻렾렡ì¨렻렾렡M |
SJIS-WIN | c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a1c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a14d | テャツ閉ィテォツ?ツサテォツ?ツセテォツ?ツ。テャツ閉ィテォツ?ツサテォツ?ツセテォツ?ツ。M |
EUC-JP | c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a1c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a14d | 狸?即谷?損谷?他谷?臓狸?即谷?損谷?他谷?臓M |
UTF-8 | c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a1c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a14d | ì¨ë »ë ¾ë ¡ì¨ë »ë ¾ë ¡M |
UHC | c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a1c3acc295c2a8c3abc2a0c2bbc3abc2a0c2bec3abc2a0c2a14d | 챙혮짢챘혻쨩챘혻쩐챘혻징챙혮짢챘혻쨩챘혻쩐챘혻징M |