同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc295c28cc3abc2a0c296c3abc2a0c2afc3abc2a0c2adc3abc2a0c2b1c3afc2a6c299c3abc2a4c2b0c3adc283c2ae | ìÂÂë Âë ¯ë Âë ±ï¦Â뤰î |
SJIS-WIN | c3acc295c28cc3abc2a0c296c3abc2a0c2afc3abc2a0c2adc3abc2a0c2b1c3afc2a6c299c3abc2a4c2b0c3adc283c2ae | テャツ閉古ォツ?ツ姪ォツ?ツッテォツ?ツュテォツ?ツアテッツヲツ凖ォツ、ツーテュツδョ |
EUC-JP | c3acc295c28cc3abc2a0c296c3abc2a0c2afc3abc2a0c2adc3abc2a0c2b1c3afc2a6c299c3abc2a4c2b0c3adc283c2ae | 狸??谷??谷?俗谷?足谷?賊誰側?谷造属鱈?速 |
UTF-8 | c3acc295c28cc3abc2a0c296c3abc2a0c2afc3abc2a0c2adc3abc2a0c2b1c3afc2a6c299c3abc2a4c2b0c3adc283c2ae | ìë ë ¯ë ë ±ï¦ë¤°í® |
UHC | c3acc295c28cc3abc2a0c296c3abc2a0c2afc3abc2a0c2adc3abc2a0c2b1c3afc2a6c299c3abc2a4c2b0c3adc283c2ae | 챙혮혣챘혻혯챘혻짱챘혻짯챘혻짹챦짝혲챘짚째챠혘짰 |