同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc292c280c3abc2a1c28dc3acc291c288c3abc2a0c2bbc3acc291c2b9c3abc2a0c2bbc3acc292c294c3abc2a1c28a7e쒀롍쑈렻쑹렻쒔롊~
SJIS-WINc3acc292c280c3abc2a1c28dc3acc291c288c3abc2a0c2bbc3acc291c2b9c3abc2a0c2bbc3acc292c294c3abc2a1c28a7eテャツ陳?テォツ。ツ催ャツ堕暗ォツ?ツサテャツ堕ケテォツ?ツサテャツ陳氾ォツ。ツ樫
EUC-JPc3acc292c280c3abc2a1c28dc3acc291c288c3abc2a0c2bbc3acc291c2b9c3abc2a0c2bbc3acc292c294c3abc2a1c28a7e狸??谷臓?狸??谷?損狸?孫谷?損狸??谷臓?~
UTF-8c3acc292c280c3abc2a1c28dc3acc291c288c3abc2a0c2bbc3acc291c2b9c3abc2a0c2bbc3acc292c294c3abc2a1c28a7e쒀롍쑈렻쑹렻쒔롊~
UHCc3acc292c280c3abc2a1c28dc3acc291c288c3abc2a0c2bbc3acc291c2b9c3abc2a0c2bbc3acc292c294c3abc2a1c28a7e챙혪?챘징혥챙혩혞챘혻쨩챙혩쨔챘혻쨩챙혪혬챘징혡~