同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d쑹렻쒀豺쑹렻쒀豺M
SJIS-WINc3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4dテャツ堕ケテォツ?ツサテャツ陳?ティツアツコテャツ堕ケテォツ?ツサテャツ陳?ティツアツコM
EUC-JPc3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d狸?孫谷?損狸??竪賊尊狸?孫谷?損狸??竪賊尊M
UTF-8c3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d쑹렻쒀豺쑹렻쒀豺M
UHCc3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d챙혩쨔챘혻쨩챙혪?챔짹쨘챙혩쨔챘혻쨩챙혪?챔짹쨘M