同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d | ì¹렻ìÂÂ豺ì¹렻ìÂÂ豺M |
SJIS-WIN | c3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d | テャツ堕ケテォツ?ツサテャツ陳?ティツアツコテャツ堕ケテォツ?ツサテャツ陳?ティツアツコM |
EUC-JP | c3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d | 狸?孫谷?損狸??竪賊尊狸?孫谷?損狸??竪賊尊M |
UTF-8 | c3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d | ì¹ë »ì豺ì¹ë »ì豺M |
UHC | c3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2bac3acc291c2b9c3abc2a0c2bbc3acc292c280c3a8c2b1c2ba4d | 챙혩쨔챘혻쨩챙혪?챔짹쨘챙혩쨔챘혻쨩챙혪?챔짹쨘M |