同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bbc3acc292c280c3afc2a6c29fc3abc2a0c296c3abc2a0c2a3쑹렻쑈렻쒀烈렖렣
SJIS-WINc3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bbc3acc292c280c3afc2a6c29fc3abc2a0c296c3abc2a0c2a3テャツ堕ケテォツ?ツサテャツ堕暗ォツ?ツサテャツ陳?テッツヲツ淌ォツ?ツ姪ォツ?ツ」
EUC-JPc3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bbc3acc292c280c3afc2a6c29fc3abc2a0c296c3abc2a0c2a3狸?孫谷?損狸??谷?損狸??誰側?谷??谷?贈
UTF-8c3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bbc3acc292c280c3afc2a6c29fc3abc2a0c296c3abc2a0c2a3쑹렻쑈렻쒀烈렖렣
UHCc3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bbc3acc292c280c3afc2a6c29fc3abc2a0c296c3abc2a0c2a3챙혩쨔챘혻쨩챙혩혞챘혻쨩챙혪?챦짝혺챘혻혯챘혻짙