同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc291c2b9c3abc2a0c2b6c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2bcc3acc292c294c3abc2a0c2a1 | ì¹렶ì¹렶ìÂÂë ¼ìÂÂë ¡ |
SJIS-WIN | c3acc291c2b9c3abc2a0c2b6c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2bcc3acc292c294c3abc2a0c2a1 | テャツ堕ケテォツ?ツカテャツ堕ケテォツ?ツカテャツ堕暗ォツ?ツシテャツ陳氾ォツ?ツ。 |
EUC-JP | c3acc291c2b9c3abc2a0c2b6c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2bcc3acc292c294c3abc2a0c2a1 | 狸?孫谷?其狸?孫谷?其狸??谷?村狸??谷?臓 |
UTF-8 | c3acc291c2b9c3abc2a0c2b6c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2bcc3acc292c294c3abc2a0c2a1 | ì¹ë ¶ì¹ë ¶ìë ¼ìë ¡ |
UHC | c3acc291c2b9c3abc2a0c2b6c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2bcc3acc292c294c3abc2a0c2a1 | 챙혩쨔챘혻쨋챙혩쨔챘혻쨋챙혩혞챘혻쩌챙혪혬챘혻징 |