同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bb4d쑈렺쑹렻쑈렺쑹렻M
SJIS-WINc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bb4dテャツ堕暗ォツ?ツコテャツ堕ケテォツ?ツサテャツ堕暗ォツ?ツコテャツ堕ケテォツ?ツサM
EUC-JPc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bb4d狸??谷?尊狸?孫谷?損狸??谷?尊狸?孫谷?損M
UTF-8c3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bb4d쑈렺쑹렻쑈렺쑹렻M
UHCc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bbc3acc291c288c3abc2a0c2bac3acc291c2b9c3abc2a0c2bb4d챙혩혞챘혻쨘챙혩쨔챘혻쨩챙혩혞챘혻쨘챙혩쨔챘혻쨩M