同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b64d | ìÂÂë  ì¹렶ìÂÂë  ì¹렶M |
SJIS-WIN | c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b64d | テャツ堕暗ォツ?ツ?テャツ堕ケテォツ?ツカテャツ堕暗ォツ?ツ?テャツ堕ケテォツ?ツカM |
EUC-JP | c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b64d | 狸??谷??狸?孫谷?其狸??谷??狸?孫谷?其M |
UTF-8 | c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b64d | ìë ì¹ë ¶ìë ì¹ë ¶M |
UHC | c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b6c3acc291c288c3abc2a0c2a0c3acc291c2b9c3abc2a0c2b64d | 챙혩혞챘혻혻챙혩쨔챘혻쨋챙혩혞챘혻혻챙혩쨔챘혻쨋M |