同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc285c294c3acc284c288c3acc285c28dc3abc2a0c2b1c3abc2a0c2bcc3abc2a0c2aec3abc2a0c2ad4d | ì ÂìÂÂì Â렱렼렮ë ÂM |
SJIS-WIN | c3acc285c294c3acc284c288c3acc285c28dc3abc2a0c2b1c3abc2a0c2bcc3abc2a0c2aec3abc2a0c2ad4d | テャツ?氾ャツ?暗ャツ?催ォツ?ツアテォツ?ツシテォツ?ツョテォツ?ツュM |
EUC-JP | c3acc285c294c3acc284c288c3acc285c28dc3abc2a0c2b1c3abc2a0c2bcc3abc2a0c2aec3abc2a0c2ad4d | 狸??狸??狸??谷?賊谷?村谷?速谷?足M |
UTF-8 | c3acc285c294c3acc284c288c3acc285c28dc3abc2a0c2b1c3abc2a0c2bcc3abc2a0c2aec3abc2a0c2ad4d | ì ìì ë ±ë ¼ë ®ë M |
UHC | c3acc285c294c3acc284c288c3acc285c28dc3abc2a0c2b1c3abc2a0c2bcc3abc2a0c2aec3abc2a0c2ad4d | 챙혚혬챙혙혞챙혚혥챘혻짹챘혻쩌챘혻짰챘혻짯M |