同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc285c28dc3abc2a0c2bbc3abc2a0c2ae54c3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c2a0 | ì Â렻렮Tì Â렺렼ì |
SJIS-WIN | c3acc285c28dc3abc2a0c2bbc3abc2a0c2ae54c3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c2a0 | テャツ?催ォツ?ツサテォツ?ツョTテャツ?催ォツ?ツコテォツ?ツシテャツ?? |
EUC-JP | c3acc285c28dc3abc2a0c2bbc3abc2a0c2ae54c3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c2a0 | 狸??谷?損谷?速T狸??谷?尊谷?村狸?? |
UTF-8 | c3acc285c28dc3abc2a0c2bbc3abc2a0c2ae54c3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c2a0 | ì ë »ë ®Tì ë ºë ¼ì |
UHC | c3acc285c28dc3abc2a0c2bbc3abc2a0c2ae54c3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c2a0 | 챙혚혥챘혻쨩챘혻짰T챙혚혥챘혻쨘챘혻쩌챙혙혻 |