同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc285c28dc3abc2a0c2bbc3abc2a0c2abc3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c29d4d | ì Â렻렫ì Â렺렼ìÂÂM |
SJIS-WIN | c3acc285c28dc3abc2a0c2bbc3abc2a0c2abc3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c29d4d | テャツ?催ォツ?ツサテォツ?ツォテャツ?催ォツ?ツコテォツ?ツシテャツ?扨 |
EUC-JP | c3acc285c28dc3abc2a0c2bbc3abc2a0c2abc3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c29d4d | 狸??谷?損谷?束狸??谷?尊谷?村狸??M |
UTF-8 | c3acc285c28dc3abc2a0c2bbc3abc2a0c2abc3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c29d4d | ì ë »ë «ì ë ºë ¼ìM |
UHC | c3acc285c28dc3abc2a0c2bbc3abc2a0c2abc3acc285c28dc3abc2a0c2bac3abc2a0c2bcc3acc284c29d4d | 챙혚혥챘혻쨩챘혻짬챙혚혥챘혻쨘챘혻쩌챙혙혶M |