同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc285c28dc3abc2a0c2b1c3abc2a0c2bdc3abc2a0c2adc3abc2a0c2bcc3acc284c2b9c3acc285c294c3acc284c29c셍렱렽렭렼섹셔서
SJIS-WINc3acc285c28dc3abc2a0c2b1c3abc2a0c2bdc3abc2a0c2adc3abc2a0c2bcc3acc284c2b9c3acc285c294c3acc284c29cテャツ?催ォツ?ツアテォツ?ツステォツ?ツュテォツ?ツシテャツ?ケテャツ?氾ャツ?
EUC-JPc3acc285c28dc3abc2a0c2b1c3abc2a0c2bdc3abc2a0c2adc3abc2a0c2bcc3acc284c2b9c3acc285c294c3acc284c29c狸??谷?賊谷?遜谷?足谷?村狸?孫狸??狸??
UTF-8c3acc285c28dc3abc2a0c2b1c3abc2a0c2bdc3abc2a0c2adc3abc2a0c2bcc3acc284c2b9c3acc285c294c3acc284c29c셍렱렽렭렼섹셔서
UHCc3acc285c28dc3abc2a0c2b1c3abc2a0c2bdc3abc2a0c2adc3abc2a0c2bcc3acc284c2b9c3acc285c294c3acc284c29c챙혚혥챘혻짹챘혻쩍챘혻짯챘혻쩌챙혙쨔챙혚혬챙혙혵