同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc285c28dc3abc2a0c2afc3abc2a0c2bdc3abc2a0c28ec3abc2a0c2bdc3abc2a0c2bec3abc2a0c2bcc3acc284c29e50셍렯렽렎렽렾렼섞P
SJIS-WINc3acc285c28dc3abc2a0c2afc3abc2a0c2bdc3abc2a0c28ec3abc2a0c2bdc3abc2a0c2bec3abc2a0c2bcc3acc284c29e50テャツ?催ォツ?ツッテォツ?ツステォツ?ツ偲ォツ?ツステォツ?ツセテォツ?ツシテャツ?霸
EUC-JPc3acc285c28dc3abc2a0c2afc3abc2a0c2bdc3abc2a0c28ec3abc2a0c2bdc3abc2a0c2bec3abc2a0c2bcc3acc284c29e50狸??谷?俗谷?遜谷??谷?遜谷?他谷?村狸??P
UTF-8c3acc285c28dc3abc2a0c2afc3abc2a0c2bdc3abc2a0c28ec3abc2a0c2bdc3abc2a0c2bec3abc2a0c2bcc3acc284c29e50셍렯렽렎렽렾렼섞P
UHCc3acc285c28dc3abc2a0c2afc3abc2a0c2bdc3abc2a0c28ec3abc2a0c2bdc3abc2a0c2bec3abc2a0c2bcc3acc284c29e50챙혚혥챘혻짱챘혻쩍챘혻혦챘혻쩍챘혻쩐챘혻쩌챙혙혷P