同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc285c28dc3abc2a0c29fc3abc2a0c2bdc3abc2a1c294c3abc2a0c2bcc3abc2a0c2adc3abc2a0c2bdc3acc283c2b7셍렟렽롔렼렭렽샷
SJIS-WINc3acc285c28dc3abc2a0c29fc3abc2a0c2bdc3abc2a1c294c3abc2a0c2bcc3abc2a0c2adc3abc2a0c2bdc3acc283c2b7テャツ?催ォツ?ツ淌ォツ?ツステォツ。ツ氾ォツ?ツシテォツ?ツュテォツ?ツステャツδキ
EUC-JPc3acc285c28dc3abc2a0c29fc3abc2a0c2bdc3abc2a1c294c3abc2a0c2bcc3abc2a0c2adc3abc2a0c2bdc3acc283c2b7狸??谷??谷?遜谷臓?谷?村谷?足谷?遜狸?揃
UTF-8c3acc285c28dc3abc2a0c29fc3abc2a0c2bdc3abc2a1c294c3abc2a0c2bcc3abc2a0c2adc3abc2a0c2bdc3acc283c2b7셍렟렽롔렼렭렽샷
UHCc3acc285c28dc3abc2a0c29fc3abc2a0c2bdc3abc2a1c294c3abc2a0c2bcc3abc2a0c2adc3abc2a0c2bdc3acc283c2b7챙혚혥챘혻혺챘혻쩍챘징혬챘혻쩌챘혻짯챘혻쩍챙혘쨌