同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc285c288c3acc284c29ec3abc2a0c2afc3abc2a1c28ac3abc2a0c2b1c3a8c2abc2b7c3abc2a4c2b0c3adc283c2ae셈섞렯롊렱諷뤰탮
SJIS-WINc3acc285c288c3acc284c29ec3abc2a0c2afc3abc2a1c28ac3abc2a0c2b1c3a8c2abc2b7c3abc2a4c2b0c3adc283c2aeテャツ?暗ャツ?榲ォツ?ツッテォツ。ツ甘ォツ?ツアティツォツキテォツ、ツーテュツδョ
EUC-JPc3acc285c288c3acc284c29ec3abc2a0c2afc3abc2a1c28ac3abc2a0c2b1c3a8c2abc2b7c3abc2a4c2b0c3adc283c2ae狸??狸??谷?俗谷臓?谷?賊竪束揃谷造属鱈?速
UTF-8c3acc285c288c3acc284c29ec3abc2a0c2afc3abc2a1c28ac3abc2a0c2b1c3a8c2abc2b7c3abc2a4c2b0c3adc283c2ae셈섞렯롊렱諷뤰탮
UHCc3acc285c288c3acc284c29ec3abc2a0c2afc3abc2a1c28ac3abc2a0c2b1c3a8c2abc2b7c3abc2a4c2b0c3adc283c2ae챙혚혞챙혙혷챘혻짱챘징혡챘혻짹챔짬쨌챘짚째챠혘짰