同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc285c288c3acc284c29dc3abc2a0c2afc3abc2a0c2bbc3acc285c288c3acc283c2b7c3abc2a0c2afc3abc2a0c2be4d셈석렯렻셈샷렯렾M
SJIS-WINc3acc285c288c3acc284c29dc3abc2a0c2afc3abc2a0c2bbc3acc285c288c3acc283c2b7c3abc2a0c2afc3abc2a0c2be4dテャツ?暗ャツ?敕ォツ?ツッテォツ?ツサテャツ?暗ャツδキテォツ?ツッテォツ?ツセM
EUC-JPc3acc285c288c3acc284c29dc3abc2a0c2afc3abc2a0c2bbc3acc285c288c3acc283c2b7c3abc2a0c2afc3abc2a0c2be4d狸??狸??谷?俗谷?損狸??狸?揃谷?俗谷?他M
UTF-8c3acc285c288c3acc284c29dc3abc2a0c2afc3abc2a0c2bbc3acc285c288c3acc283c2b7c3abc2a0c2afc3abc2a0c2be4d셈석렯렻셈샷렯렾M
UHCc3acc285c288c3acc284c29dc3abc2a0c2afc3abc2a0c2bbc3acc285c288c3acc283c2b7c3abc2a0c2afc3abc2a0c2be4d챙혚혞챙혙혶챘혻짱챘혻쨩챙혚혞챙혘쨌챘혻짱챘혻쩐M