同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a64c4d | 렻쩡렮렺렱렺렦LM |
SJIS-WIN | c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a64c4d | テォツ?ツサテャツゥツ。テォツ?ツョテォツ?ツコテォツ?ツアテォツ?ツコテォツ?ツヲLM |
EUC-JP | c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a64c4d | 谷?損狸息臓谷?速谷?尊谷?賊谷?尊谷?側LM |
UTF-8 | c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a64c4d | ë »ì©¡ë ®ë ºë ±ë ºë ¦LM |
UHC | c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a64c4d | 챘혻쨩챙짤징챘혻짰챘혻쨘챘혻짹챘혻쨘챘혻짝LM |