同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3acc29dc295c3abc2a0c296c3abc2a0c2bac3acc294c2bbc3abc2a0c2afc3abc2a0c2bbc3abc2a0c2b1렻읕렖렺씻렯렻렱
SJIS-WINc3abc2a0c2bbc3acc29dc295c3abc2a0c296c3abc2a0c2bac3acc294c2bbc3abc2a0c2afc3abc2a0c2bbc3abc2a0c2b1テォツ?ツサテャツ敖陛ォツ?ツ姪ォツ?ツコテャツ板サテォツ?ツッテォツ?ツサテォツ?ツア
EUC-JPc3abc2a0c2bbc3acc29dc295c3abc2a0c296c3abc2a0c2bac3acc294c2bbc3abc2a0c2afc3abc2a0c2bbc3abc2a0c2b1谷?損狸??谷??谷?尊狸?損谷?俗谷?損谷?賊
UTF-8c3abc2a0c2bbc3acc29dc295c3abc2a0c296c3abc2a0c2bac3acc294c2bbc3abc2a0c2afc3abc2a0c2bbc3abc2a0c2b1렻읕렖렺씻렯렻렱
UHCc3abc2a0c2bbc3acc29dc295c3abc2a0c296c3abc2a0c2bac3acc294c2bbc3abc2a0c2afc3abc2a0c2bbc3abc2a0c2b1챘혻쨩챙혶혮챘혻혯챘혻쨘챙혬쨩챘혻짱챘혻쨩챘혻짹