同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3acc285c294c3abc2a0c292c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c2aec3abc2a0c2bac3abc2a0c295렻셔렒렻컵렮렺렕
SJIS-WINc3abc2a0c2bbc3acc285c294c3abc2a0c292c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c2aec3abc2a0c2bac3abc2a0c295テォツ?ツサテャツ?氾ォツ?ツ津ォツ?ツサテャツサツオテォツ?ツョテォツ?ツコテォツ?ツ
EUC-JPc3abc2a0c2bbc3acc285c294c3abc2a0c292c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c2aec3abc2a0c2bac3abc2a0c295谷?損狸??谷??谷?損狸損袖谷?速谷?尊谷??
UTF-8c3abc2a0c2bbc3acc285c294c3abc2a0c292c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c2aec3abc2a0c2bac3abc2a0c295렻셔렒렻컵렮렺렕
UHCc3abc2a0c2bbc3acc285c294c3abc2a0c292c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c2aec3abc2a0c2bac3abc2a0c295챘혻쨩챙혚혬챘혻혪챘혻쨩챙쨩쨉챘혻짰챘혻쨘챘혻혮