同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2b5c280c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3acc285c28dc3a6c2b0c291렻뵀렭렻렫렻셍民
SJIS-WINc3abc2a0c2bbc3abc2b5c280c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3acc285c28dc3a6c2b0c291テォツ?ツサテォツオツ?テォツ?ツュテォツ?ツサテォツ?ツォテォツ?ツサテャツ?催ヲツーツ
EUC-JPc3abc2a0c2bbc3abc2b5c280c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3acc285c28dc3a6c2b0c291谷?損谷袖?谷?足谷?損谷?束谷?損狸??脱属?
UTF-8c3abc2a0c2bbc3abc2b5c280c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3acc285c28dc3a6c2b0c291렻뵀렭렻렫렻셍民
UHCc3abc2a0c2bbc3abc2b5c280c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3acc285c28dc3a6c2b0c291챘혻쨩챘쨉?챘혻짯챘혻쨩챘혻짬챘혻쨩챙혚혥챈째혩