同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2b5c280c3a9c2a0c298c3abc2a0c28ac3abc2a0c2bbc3a4c2bdc2bfc3acc29dc296c3abc2a0c29758렻뵀領렊렻使읖렗X
SJIS-WINc3abc2a0c2bbc3abc2b5c280c3a9c2a0c298c3abc2a0c28ac3abc2a0c2bbc3a4c2bdc2bfc3acc29dc296c3abc2a0c29758テォツ?ツサテォツオツ?テゥツ?ツ佚ォツ?ツ甘ォツ?ツサテ、ツスツソテャツ敖姪ォツ?ツ郵
EUC-JPc3abc2a0c2bbc3abc2b5c280c3a9c2a0c298c3abc2a0c28ac3abc2a0c2bbc3a4c2bdc2bfc3acc29dc296c3abc2a0c29758谷?損谷袖?辿??谷??谷?損辰遜多狸??谷??X
UTF-8c3abc2a0c2bbc3abc2b5c280c3a9c2a0c298c3abc2a0c28ac3abc2a0c2bbc3a4c2bdc2bfc3acc29dc296c3abc2a0c29758렻뵀領렊렻使읖렗X
UHCc3abc2a0c2bbc3abc2b5c280c3a9c2a0c298c3abc2a0c28ac3abc2a0c2bbc3a4c2bdc2bfc3acc29dc296c3abc2a0c29758챘혻쨩챘쨉?챕혻혱챘혻혡챘혻쨩채쩍쩔챙혶혯챘혻혰X