同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c283c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c2834d | 렻렯렻ï¤Â렻렯렻ï¤ÂM |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c283c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c2834d | テォツ?ツサテォツ?ツッテォツ?ツサテッツ、ツεォツ?ツサテォツ?ツッテォツ?ツサテッツ、ツギ |
EUC-JP | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c283c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c2834d | 谷?損谷?俗谷?損誰造?谷?損谷?俗谷?損誰造?M |
UTF-8 | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c283c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c2834d | ë »ë ¯ë »ï¤ë »ë ¯ë »ï¤M |
UHC | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c283c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3afc2a4c2834d | 챘혻쨩챘혻짱챘혻쨩챦짚혘챘혻쨩챘혻짱챘혻쨩챦짚혘M |