同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a6c2a3c2a8c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a5c2a7c2914d | 렻렯렻棨렻렯렻å§ÂM |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a6c2a3c2a8c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a5c2a7c2914d | テォツ?ツサテォツ?ツッテォツ?ツサテヲツ」ツィテォツ?ツサテォツ?ツッテォツ?ツサテ・ツァツ閃 |
EUC-JP | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a6c2a3c2a8c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a5c2a7c2914d | 谷?損谷?俗谷?損脱贈即谷?損谷?俗谷?損奪則?M |
UTF-8 | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a6c2a3c2a8c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a5c2a7c2914d | ë »ë ¯ë »æ£¨ë »ë ¯ë »å§M |
UHC | c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a6c2a3c2a8c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2bbc3a5c2a7c2914d | 챘혻쨩챘혻짱챘혻쨩챈짙짢챘혻쨩챘혻짱챘혻쨩책짠혩M |