同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2bbc2b5c3abc2a0c28ac3abc2a0c2bbc3a2c280c298 | 렻렮렻컵ë Âë »â |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2bbc2b5c3abc2a0c28ac3abc2a0c2bbc3a2c280c298 | テォツ?ツサテォツ?ツョテォツ?ツサテャツサツオテォツ?ツ甘ォツ?ツサテ「ツ?ツ |
EUC-JP | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2bbc2b5c3abc2a0c28ac3abc2a0c2bbc3a2c280c298 | 谷?損谷?速谷?損狸損袖谷??谷?損但?? |
UTF-8 | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2bbc2b5c3abc2a0c28ac3abc2a0c2bbc3a2c280c298 | ë »ë ®ë »ì»µë ë »â |
UHC | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2bbc2b5c3abc2a0c28ac3abc2a0c2bbc3a2c280c298 | 챘혻쨩챘혻짰챘혻쨩챙쨩쨉챘혻혡챘혻쨩창?혱 |