同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c28bc3abc2a0c2bac3acc285c28dc3abc2a0c28f4d | 렻렮렺ë Âë ºì Âë ÂM |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c28bc3abc2a0c2bac3acc285c28dc3abc2a0c28f4d | テォツ?ツサテォツ?ツョテォツ?ツコテォツ?ツ凝ォツ?ツコテャツ?催ォツ?ツ舟 |
EUC-JP | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c28bc3abc2a0c2bac3acc285c28dc3abc2a0c28f4d | 谷?損谷?速谷?尊谷??谷?尊狸??谷??M |
UTF-8 | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c28bc3abc2a0c2bac3acc285c28dc3abc2a0c28f4d | ë »ë ®ë ºë ë ºì ë M |
UHC | c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c28bc3abc2a0c2bac3acc285c28dc3abc2a0c28f4d | 챘혻쨩챘혻짰챘혻쨘챘혻혢챘혻쨘챙혚혥챘혻혧M |