同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2ae58c3abc2a0c2bac3acc285c28dc3abc2a0c2a1c3abc2a0c2bac3acc285c294 | 렻렮Xë ºì Â렡렺젠|
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2ae58c3abc2a0c2bac3acc285c28dc3abc2a0c2a1c3abc2a0c2bac3acc285c294 | テォツ?ツサテォツ?ツョXテォツ?ツコテャツ?催ォツ?ツ。テォツ?ツコテャツ? |
EUC-JP | c3abc2a0c2bbc3abc2a0c2ae58c3abc2a0c2bac3acc285c28dc3abc2a0c2a1c3abc2a0c2bac3acc285c294 | 谷?損谷?速X谷?尊狸??谷?臓谷?尊狸?? |
UTF-8 | c3abc2a0c2bbc3abc2a0c2ae58c3abc2a0c2bac3acc285c28dc3abc2a0c2a1c3abc2a0c2bac3acc285c294 | ë »ë ®Xë ºì ë ¡ë ºì |
UHC | c3abc2a0c2bbc3abc2a0c2ae58c3abc2a0c2bac3acc285c28dc3abc2a0c2a1c3abc2a0c2bac3acc285c294 | 챘혻쨩챘혻짰X챘혻쨘챙혚혥챘혻징챘혻쨘챙혚혬 |