同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2ae54c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bbc3abc2a0c28d | 렻렮T렺렱렻ë Â렻렠|
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2ae54c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bbc3abc2a0c28d | テォツ?ツサテォツ?ツョTテォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツュテォツ?ツサテォツ?ツ |
EUC-JP | c3abc2a0c2bbc3abc2a0c2ae54c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bbc3abc2a0c28d | 谷?損谷?速T谷?尊谷?賊谷?損谷?足谷?損谷?? |
UTF-8 | c3abc2a0c2bbc3abc2a0c2ae54c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bbc3abc2a0c28d | ë »ë ®Të ºë ±ë »ë ë »ë |
UHC | c3abc2a0c2bbc3abc2a0c2ae54c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bbc3abc2a0c28d | 챘혻쨩챘혻짰T챘혻쨘챘혻짹챘혻쨩챘혻짯챘혻쨩챘혻혥 |