同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2ae52c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c294c3abc2a0c2bac3abc2a0c2a9 | 렻렮R렺렱렻ë Â렺렩 |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2ae52c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c294c3abc2a0c2bac3abc2a0c2a9 | テォツ?ツサテォツ?ツョRテォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツ氾ォツ?ツコテォツ?ツゥ |
EUC-JP | c3abc2a0c2bbc3abc2a0c2ae52c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c294c3abc2a0c2bac3abc2a0c2a9 | 谷?損谷?速R谷?尊谷?賊谷?損谷??谷?尊谷?息 |
UTF-8 | c3abc2a0c2bbc3abc2a0c2ae52c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c294c3abc2a0c2bac3abc2a0c2a9 | ë »ë ®Rë ºë ±ë »ë ë ºë © |
UHC | c3abc2a0c2bbc3abc2a0c2ae52c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c294c3abc2a0c2bac3abc2a0c2a9 | 챘혻쨩챘혻짰R챘혻쨘챘혻짹챘혻쨩챘혻혬챘혻쨘챘혻짤 |