同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a0c3abc2a0c2bac3acc285c28dc3abc2a0c2b1 | 렻렮K렻매렠렺ì Âë ± |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a0c3abc2a0c2bac3acc285c28dc3abc2a0c2b1 | テォツ?ツサテォツ?ツョKテォツ?ツサテォツァツ、テォツ?ツ?テォツ?ツコテャツ?催ォツ?ツア |
EUC-JP | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a0c3abc2a0c2bac3acc285c28dc3abc2a0c2b1 | 谷?損谷?速K谷?損谷則造谷??谷?尊狸??谷?賊 |
UTF-8 | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a0c3abc2a0c2bac3acc285c28dc3abc2a0c2b1 | ë »ë ®Kë »ë§¤ë ë ºì ë ± |
UHC | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a0c3abc2a0c2bac3acc285c28dc3abc2a0c2b1 | 챘혻쨩챘혻짰K챘혻쨩챘짠짚챘혻혻챘혻쨘챙혚혥챘혻짹 |