同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3a6c296c2a4c3abc2a0c294c3abc2a0c2bac3acc285c28dc3abc2a0c2a2 | 렻렮Kë »æÂ¤ë Âë ºì Âë ¢ |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3a6c296c2a4c3abc2a0c294c3abc2a0c2bac3acc285c28dc3abc2a0c2a2 | テォツ?ツサテォツ?ツョKテォツ?ツサテヲツ鳴、テォツ?ツ氾ォツ?ツコテャツ?催ォツ?ツ「 |
EUC-JP | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3a6c296c2a4c3abc2a0c294c3abc2a0c2bac3acc285c28dc3abc2a0c2a2 | 谷?損谷?速K谷?損脱?造谷??谷?尊狸??谷?蔵 |
UTF-8 | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3a6c296c2a4c3abc2a0c294c3abc2a0c2bac3acc285c28dc3abc2a0c2a2 | ë »ë ®Kë »æ¤ë ë ºì ë ¢ |
UHC | c3abc2a0c2bbc3abc2a0c2ae4bc3abc2a0c2bbc3a6c296c2a4c3abc2a0c294c3abc2a0c2bac3acc285c28dc3abc2a0c2a2 | 챘혻쨩챘혻짰K챘혻쨩챈혯짚챘혻혬챘혻쨘챙혚혥챘혻짖 |