同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c2ae4ac3abc2a0c2bac3acc29dc296c3abc2a0c29cc3abc2a0c2bac3abc2b4c2acc3acc297c2b6렻렮J렺읖렜렺봬엶
SJIS-WINc3abc2a0c2bbc3abc2a0c2ae4ac3abc2a0c2bac3acc29dc296c3abc2a0c29cc3abc2a0c2bac3abc2b4c2acc3acc297c2b6テォツ?ツサテォツ?ツョJテォツ?ツコテャツ敖姪ォツ?ツ愿ォツ?ツコテォツエツャテャツ猟カ
EUC-JPc3abc2a0c2bbc3abc2a0c2ae4ac3abc2a0c2bac3acc29dc296c3abc2a0c29cc3abc2a0c2bac3abc2b4c2acc3acc297c2b6谷?損谷?速J谷?尊狸??谷??谷?尊谷卒測狸?其
UTF-8c3abc2a0c2bbc3abc2a0c2ae4ac3abc2a0c2bac3acc29dc296c3abc2a0c29cc3abc2a0c2bac3abc2b4c2acc3acc297c2b6렻렮J렺읖렜렺봬엶
UHCc3abc2a0c2bbc3abc2a0c2ae4ac3abc2a0c2bac3acc29dc296c3abc2a0c29cc3abc2a0c2bac3abc2b4c2acc3acc297c2b6챘혻쨩챘혻짰J챘혻쨘챙혶혯챘혻혵챘혻쨘챘쨈짭챙혰쨋