同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3abc2a7c2a4c3adc29bc284c3abc2a0c28fc3abc2a0c2bbc3a9c2a0c298렻렫렻매후렏렻領
SJIS-WINc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3abc2a7c2a4c3adc29bc284c3abc2a0c28fc3abc2a0c2bbc3a9c2a0c298テォツ?ツサテォツ?ツォテォツ?ツサテォツァツ、テュツ崢?ォツ?ツ湘ォツ?ツサテゥツ?ツ
EUC-JPc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3abc2a7c2a4c3adc29bc284c3abc2a0c28fc3abc2a0c2bbc3a9c2a0c298谷?損谷?束谷?損谷則造鱈??谷??谷?損辿??
UTF-8c3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3abc2a7c2a4c3adc29bc284c3abc2a0c28fc3abc2a0c2bbc3a9c2a0c298렻렫렻매후렏렻領
UHCc3abc2a0c2bbc3abc2a0c2abc3abc2a0c2bbc3abc2a7c2a4c3adc29bc284c3abc2a0c28fc3abc2a0c2bbc3a9c2a0c298챘혻쨩챘혻짬챘혻쨩챘짠짚챠혴혙챘혻혧챘혻쨩챕혻혱