同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3a8c284c29a | 렻렢렻렮렻ìÂÂè |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3a8c284c29a | テォツ?ツサテォツ?ツ「テォツ?ツサテォツ?ツョテォツ?ツサテャツ敖姪ィツ? |
EUC-JP | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3a8c284c29a | 谷?損谷?蔵谷?損谷?速谷?損狸??竪?? |
UTF-8 | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3a8c284c29a | ë »ë ¢ë »ë ®ë »ìè |
UHC | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3a8c284c29a | 챘혻쨩챘혻짖챘혻쨩챘혻짰챘혻쨩챙혶혯챔혙혳 |