同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a0c2aa4d | 렻렢렺렢렻ë Â렻렪M |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a0c2aa4d | テォツ?ツサテォツ?ツ「テォツ?ツコテォツ?ツ「テォツ?ツサテォツ?ツ催ォツ?ツサテォツ?ツェM |
EUC-JP | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a0c2aa4d | 谷?損谷?蔵谷?尊谷?蔵谷?損谷??谷?損谷?捉M |
UTF-8 | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a0c2aa4d | ë »ë ¢ë ºë ¢ë »ë ë »ë ªM |
UHC | c3abc2a0c2bbc3abc2a0c2a2c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a0c2aa4d | 챘혻쨩챘혻짖챘혻쨘챘혻짖챘혻쨩챘혻혥챘혻쨩챘혻짧M |