同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc2a4c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc290 | 렻렡렻D렻렡렻@|
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc2a4c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc290 | テォツ?ツサテォツ?ツ。テォツ?ツサテッツシツ、テォツ?ツサテォツ?ツ。テォツ?ツサテッツシツ |
EUC-JP | c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc2a4c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc290 | 谷?損谷?臓谷?損誰村造谷?損谷?臓谷?損誰村? |
UTF-8 | c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc2a4c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc290 | ë »ë ¡ë »ï¼¤ë »ë ¡ë »ï¼ |
UHC | c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc2a4c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bbc3afc2bcc290 | 챘혻쨩챘혻징챘혻쨩챦쩌짚챘혻쨩챘혻징챘혻쨩챦쩌혨 |