同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bac3acc285c294c3a5c2afc2b6c3acc285c294렻렡렺렦렺셔寶셔
SJIS-WINc3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bac3acc285c294c3a5c2afc2b6c3acc285c294テォツ?ツサテォツ?ツ。テォツ?ツコテォツ?ツヲテォツ?ツコテャツ?氾・ツッツカテャツ?
EUC-JPc3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bac3acc285c294c3a5c2afc2b6c3acc285c294谷?損谷?臓谷?尊谷?側谷?尊狸??奪俗其狸??
UTF-8c3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bac3acc285c294c3a5c2afc2b6c3acc285c294렻렡렺렦렺셔寶셔
UHCc3abc2a0c2bbc3abc2a0c2a1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bac3acc285c294c3a5c2afc2b6c3acc285c294챘혻쨩챘혻징챘혻쨘챘혻짝챘혻쨘챙혚혬책짱쨋챙혚혬