同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3a6c296c2a4c3abc2a0c29c | ë »ë Â렺렱렺æ¤렠|
SJIS-WIN | c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3a6c296c2a4c3abc2a0c29c | テォツ?ツサテォツ?ツ榲ォツ?ツコテォツ?ツアテォツ?ツコテヲツ鳴、テォツ?ツ |
EUC-JP | c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3a6c296c2a4c3abc2a0c29c | 谷?損谷??谷?尊谷?賊谷?尊脱?造谷?? |
UTF-8 | c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3a6c296c2a4c3abc2a0c29c | ë »ë ë ºë ±ë ºæ¤ë |
UHC | c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3a6c296c2a4c3abc2a0c29c | 챘혻쨩챘혻혷챘혻쨘챘혻짹챘혻쨘챈혯짚챘혻혵 |