同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bbc3a8c293c282렻렜렺렭렻렜렻蓂
SJIS-WINc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bbc3a8c293c282テォツ?ツサテォツ?ツ愿ォツ?ツコテォツ?ツュテォツ?ツサテォツ?ツ愿ォツ?ツサティツ督
EUC-JPc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bbc3a8c293c282谷?損谷??谷?尊谷?足谷?損谷??谷?損竪??
UTF-8c3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bbc3a8c293c282렻렜렺렭렻렜렻蓂
UHCc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3abc2a0c29cc3abc2a0c2bbc3a8c293c282챘혻쨩챘혻혵챘혻쨘챘혻짯챘혻쨩챘혻혵챘혻쨩챔혫혗