同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a4c3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a44d렻렗렻스렻렗렻스M
SJIS-WINc3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a4c3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a44dテォツ?ツサテォツ?ツ療ォツ?ツサテャツ環、テォツ?ツサテォツ?ツ療ォツ?ツサテャツ環、M
EUC-JPc3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a4c3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a44d谷?損谷??谷?損狸?造谷?損谷??谷?損狸?造M
UTF-8c3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a4c3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a44d렻렗렻스렻렗렻스M
UHCc3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a4c3abc2a0c2bbc3abc2a0c297c3abc2a0c2bbc3acc28ac2a44d챘혻쨩챘혻혰챘혻쨩챙혡짚챘혻쨩챘혻혰챘혻쨩챙혡짚M