同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a5c2adc29ac3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a8c28ec2a94d렻렖렻孚렻렖렻莩M
SJIS-WINc3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a5c2adc29ac3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a8c28ec2a94dテォツ?ツサテォツ?ツ姪ォツ?ツサテ・ツュツ堙ォツ?ツサテォツ?ツ姪ォツ?ツサティツ篠ゥM
EUC-JPc3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a5c2adc29ac3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a8c28ec2a94d谷?損谷??谷?損奪足?谷?損谷??谷?損竪?息M
UTF-8c3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a5c2adc29ac3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a8c28ec2a94d렻렖렻孚렻렖렻莩M
UHCc3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a5c2adc29ac3abc2a0c2bbc3abc2a0c296c3abc2a0c2bbc3a8c28ec2a94d챘혻쨩챘혻혯챘혻쨩책짯혳챘혻쨩챘혻혯챘혻쨩챔혦짤M