同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bbc3abc28ac299c3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3a3c280c28c렻렕렻늙씻렮렻「
SJIS-WINc3abc2a0c2bbc3abc2a0c295c3abc2a0c2bbc3abc28ac299c3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3a3c280c28cテォツ?ツサテォツ?ツ陛ォツ?ツサテォツ環凖ャツ板サテォツ?ツョテォツ?ツサテ」ツ?ツ
EUC-JPc3abc2a0c2bbc3abc2a0c295c3abc2a0c2bbc3abc28ac299c3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3a3c280c28c谷?損谷??谷?損谷??狸?損谷?速谷?損達??
UTF-8c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bbc3abc28ac299c3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3a3c280c28c렻렕렻늙씻렮렻「
UHCc3abc2a0c2bbc3abc2a0c295c3abc2a0c2bbc3abc28ac299c3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3a3c280c28c챘혻쨩챘혻혮챘혻쨩챘혡혲챙혬쨩챘혻짰챘혻쨩찾?혣