同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3abc2a0c2afc3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c296렻렕렺렯렺렢렻렖
SJIS-WINc3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3abc2a0c2afc3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c296テォツ?ツサテォツ?ツ陛ォツ?ツコテォツ?ツッテォツ?ツコテォツ?ツ「テォツ?ツサテォツ?ツ
EUC-JPc3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3abc2a0c2afc3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c296谷?損谷??谷?尊谷?俗谷?尊谷?蔵谷?損谷??
UTF-8c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3abc2a0c2afc3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c296렻렕렺렯렺렢렻렖
UHCc3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3abc2a0c2afc3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3abc2a0c296챘혻쨩챘혻혮챘혻쨘챘혻짱챘혻쨘챘혻짖챘혻쨩챘혻혯