同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3a8c2a0c2b1c3abc2a0c2bac3a7c2aec29d렻렓렻렭렺蠱렺箝
SJIS-WINc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3a8c2a0c2b1c3abc2a0c2bac3a7c2aec29dテォツ?ツサテォツ?ツ禿ォツ?ツサテォツ?ツュテォツ?ツコティツ?ツアテォツ?ツコテァツョツ
EUC-JPc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3a8c2a0c2b1c3abc2a0c2bac3a7c2aec29d谷?損谷??谷?損谷?足谷?尊竪?賊谷?尊巽速?
UTF-8c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3a8c2a0c2b1c3abc2a0c2bac3a7c2aec29d렻렓렻렭렺蠱렺箝
UHCc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3a8c2a0c2b1c3abc2a0c2bac3a7c2aec29d챘혻쨩챘혻혫챘혻쨩챘혻짯챘혻쨘챔혻짹챘혻쨘챌짰혶