同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3a4c2bcc2bcc3a6c296c2a4c3abc2a0c292c3abc2a0c2bac3adc28cc28c렻렓렻似斤렒렺파
SJIS-WINc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3a4c2bcc2bcc3a6c296c2a4c3abc2a0c292c3abc2a0c2bac3adc28cc28cテォツ?ツサテォツ?ツ禿ォツ?ツサテ、ツシツシテヲツ鳴、テォツ?ツ津ォツ?ツコテュツ個
EUC-JPc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3a4c2bcc2bcc3a6c296c2a4c3abc2a0c292c3abc2a0c2bac3adc28cc28c谷?損谷??谷?損辰村村脱?造谷??谷?尊鱈??
UTF-8c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3a4c2bcc2bcc3a6c296c2a4c3abc2a0c292c3abc2a0c2bac3adc28cc28c렻렓렻似斤렒렺파
UHCc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3a4c2bcc2bcc3a6c296c2a4c3abc2a0c292c3abc2a0c2bac3adc28cc28c챘혻쨩챘혻혫챘혻쨩채쩌쩌챈혯짚챘혻혪챘혻쨘챠혣혣