同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3abc2a0c2ad | ë »ë Â렺렮렻ìÂÂë  |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3abc2a0c2ad | テォツ?ツサテォツ?ツ禿ォツ?ツコテォツ?ツョテォツ?ツサテャツ敖姪ォツ?ツュ |
EUC-JP | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3abc2a0c2ad | 谷?損谷??谷?尊谷?速谷?損狸??谷?足 |
UTF-8 | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3abc2a0c2ad | ë »ë ë ºë ®ë »ìë |
UHC | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2aec3abc2a0c2bbc3acc29dc296c3abc2a0c2ad | 챘혻쨩챘혻혫챘혻쨘챘혻짰챘혻쨩챙혶혯챘혻짯 |