同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc298c287렻렓렺렧렻렮렻옇
SJIS-WINc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc298c287テォツ?ツサテォツ?ツ禿ォツ?ツコテォツ?ツァテォツ?ツサテォツ?ツョテォツ?ツサテャツ伉
EUC-JPc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc298c287谷?損谷??谷?尊谷?則谷?損谷?速谷?損狸??
UTF-8c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc298c287렻렓렺렧렻렮렻옇
UHCc3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc298c287챘혻쨩챘혻혫챘혻쨘챘혻짠챘혻쨩챘혻짰챘혻쨩챙혱혝