同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2a9c2a1 | ë »ë Â렺렧렺렱렻쩡 |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2a9c2a1 | テォツ?ツサテォツ?ツ禿ォツ?ツコテォツ?ツァテォツ?ツコテォツ?ツアテォツ?ツサテャツゥツ。 |
EUC-JP | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2a9c2a1 | 谷?損谷??谷?尊谷?則谷?尊谷?賊谷?損狸息臓 |
UTF-8 | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2a9c2a1 | ë »ë ë ºë §ë ºë ±ë »ì©¡ |
UHC | c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bac3abc2a0c2a7c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2a9c2a1 | 챘혻쨩챘혻혫챘혻쨘챘혻짠챘혻쨘챘혻짹챘혻쨩챙짤징 |